AddOrUpdateBindingToCustomWeightDistribution(ulong interactorId, ulong weightDistributionId) | IInteractionLib | |
AddOrUpdateCustomWeightDistributionBitmap(ulong weightDistributionId, bool isWeightDistribution, bool isStencilMap, int bitmapColumns, int bitmapRows, byte[] bitmap) | IInteractionLib | |
AddOrUpdateInteractor(ulong interactorId, Rectangle bounds, float z) | IInteractionLib | |
BeginInteractorUpdates() | IInteractionLib | |
ClearInteractors() | IInteractionLib | |
CommitInteractorUpdates() | IInteractionLib | |
CoordinateTransformAddOrUpdateDisplayArea(float widthUserUnits, float heightUserUnits, float widthVirtualUnits=0, float heightVirtualUnits=0, float xOriginVirtualUnits=0, float yOriginVirtualUnits=0, string virtualDisplayAreaId="") | IInteractionLib | |
CoordinateTransformSetDisplayDensity(float xUnitsPerMm, float yUnitsPerMm) | IInteractionLib | |
CoordinateTransformSetOriginOffset(float xOriginOffsetVirtualUnits, float yOriginOffsetVirtualUnits) | IInteractionLib | |
DataStreamCapabilitiesChangedEvent | IInteractionLib | |
GazeFocusEvent | IInteractionLib | |
GazeOriginDataEvent | IInteractionLib | |
GazePointDataEvent | IInteractionLib | |
GetDataStreamCapability(StreamType streamType, out Capability capability) | IInteractionLib | |
HeadPoseDataEvent | IInteractionLib | |
PresenceDataEvent | IInteractionLib | |
RemoveBindingToCustomWeightDistribution(ulong interactorId, ulong weightDistributionId) | IInteractionLib | |
RemoveCustomWeightDistributionBitmap(ulong weightDistributionId) | IInteractionLib | |
RemoveInteractor(ulong interactorId) | IInteractionLib | |
SetAdapter(IntPtr adapterFunctions) | IInteractionLib | |
Update() | IInteractionLib | |
UpdateInteraction() | IInteractionLib | |
UpdateInteractorBounds(ulong interactorId, Rectangle bounds) | IInteractionLib | |
UpdateInteractorStandardWeightDistributionTypes(ulong interactorId, WeightDistributionType weightDistributionTypes) | IInteractionLib | |
UpdateInteractorZ(ulong interactorId, float z) | IInteractionLib | |
UpdateStreamingDataOutput() | IInteractionLib | |
WaitAndUpdate(ulong connectionIntervalMs=1000) | IInteractionLib | |
WaitForDeviceConnection() | IInteractionLib | |
WaitForDeviceDataAvailable() | IInteractionLib | |